A capture puzzle on a four by four board. Every move has to take a piece, and the king is the one piece nobody can touch.
Short puzzles with a right answer, sorted into easy, medium and hard.
Click a piece to see what it can capture, then click the target. The piece moves onto the square it took.
Every move must be a capture, so there are no waiting moves and no shuffling.
The king cannot be captured and it blocks the pieces that slide, which is usually what makes a puzzle awkward.
Clear every piece except the king to solve it. Undo takes a move back and Reset puts the board back as it started.
It is the obstacle rather than a target. Pieces that slide, like rooks and bishops, cannot pass through it either, so it shapes every line on the board.
Every piece except the king has been captured, in one unbroken run of capturing moves.
Only how the pieces move. There is no check, no castling and no opponent, so the rest of chess does not come into it.
How many pieces are on the board and how many wrong orders look tempting. Hard puzzles usually have one capture early that quietly ruins everything.
Takes is a small, sharp puzzle in the same family as Chess Solitaire, cut down to a four by four board so a whole puzzle fits in your head at once.
Because every move is forced to be a capture, the branching is tiny and the difficulty comes entirely from order. The pieces you take first decide what can reach what later.
Each puzzle has at least one solution, and the hint is always to look at which piece has to move last.