A board of pieces and one rule: every move has to be a capture. Clear the board down to a single piece.
A new puzzle every day, and all of them are solvable if you find the right order.
Click a piece to see what it can capture, then click the piece you want to take. The attacker moves onto its square.
Every move is a capture. There are no quiet moves, so a piece with nothing to take is a piece that cannot move.
Colour does not matter here. Any piece can capture any other piece, as long as the move is legal for the piece doing the capturing.
You win when one piece is left. Undo and the hint button are there when a line runs dry, and Restart puts the puzzle back as it was.
No. Black can take black and white can take white. The colours are there to make the board readable, not to split it into sides.
Because there is nothing to capture from where you are. Every move in this puzzle takes a piece, so a piece with no targets is stuck.
Yes. Each one is generated by playing captures backwards from a single piece, so a solution always exists.
Undo a few moves. The usual mistake is capturing with the wrong piece early, which strands something in a corner later.
Chess Solitaire takes the pieces and throws away the opponent. What is left is a sequencing puzzle: the moves are obvious, the order is not.
The useful way to think about it is backwards. Work out which piece should be the survivor, then ask what has to be taken last, and the order usually falls out from there.
Puzzles are published daily, and the calendar button lets you play any earlier day.