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How to Play Rummikub Solitaire

Rummikub Solitaire is the tile game without the opponents. You get a fixed set of numbered tiles and one job: arrange every single one into valid melds.

It is a puzzle rather than a race, so you can slide tiles around as long as you like until the whole board is legal.

Play Rummikub Solitaire

What counts as a meld

  • A run: three or more consecutive numbers in the same colour, such as red 4, red 5, red 6.
  • A group: three or more of the same number in different colours, such as blue 9, black 9, orange 9.
  • Every tile on the board has to belong to one meld or the other when you finish.

How to play

  • Drag tiles around the board to build runs and groups.
  • Break and rebuild freely. A tile sitting in a run is often the one a group needs.
  • Tiles that are not yet part of a valid meld are marked, so you always know what is left to fix.
  • The puzzle is solved when every tile belongs to a meld.
RUNGROUP
A run can give up a tile to finish a group, which is how a stuck board gets solved.

Tips

Start with the long runs. A run of five can give up a tile to a group and still be legal, while a run of exactly three cannot be touched.

Count each number before you commit. If a number appears four times across the colours, it can support a group and still leave one tile for a run.

Frequently asked questions

What is a valid meld in Rummikub?

Either a run of three or more consecutive numbers in one colour, or a group of three or more of the same number in different colours.

Do I play against anyone?

No. Rummikub Solitaire is one player, and the goal is to arrange the whole set into valid melds.

Can I rearrange tiles already placed?

Yes, as much as you like. Taking a run apart to feed a group is usually how a stuck board gets solved.

Play Rummikub Solitaire